Subject #44 (2015)
Subject #44 is a satirical top-down, single player stealth game about a monkey trying to escape a secure research facility.
The game features a combination of 3D and 2D art to give depth and stylised look to the environment, whilst still maintaining a consistent,
retro art style.
Subject #44 was developed during my first year of my degree, during a studio unit which aimed to simulate a real-world industry working environment.
Programmed enemy AI, using a node-based patrol system
Programmed the Character controller; including movement and interaction
Programmed the pickup / power up system
Created assets for pickups; including the access cards, ID cards